01Collect
Open a crate.
Meet the fleet.
Six cars, six rarities. Colour is quality.
Red is the rarest.
- 45%
- 28%
- 17%
- 8%
- 2%
Street crate odds shown. Paint colours: gray, white, blue, green, red.
02Race
Three inputs.
Every hundredth counts.
- LaunchHit the green.
- ShiftTime every gear.
- NitroPick your moment.
03World tour
Ten regions.
One planet.
Win your way around the globe.
04Workshop
Build. Tune.
Take the risk.
Learn more
Recipes turn parts and scrap into a car. Tuning has four steps, each costing more, and a failed last step drops the car to level 1.

The last step can fail.
05The daily pot
Your cars race for a share of today's pot.
Skill and harder regions earn bigger shares.
Learn more
Every day at 00:00 UTC, part of the pot is released to that day's racers and split by race points. Launch season releases a bigger slice; after that a smaller one, so the pot lasts. What anyone receives depends on the size of the pot and on how many people race. Nothing is guaranteed, and TORQ can lose value.
06Tokenomics
TORQ Fair launch. Public rules.
- 93.5%Community, bought on the curve
- ≈4%Team, locked on-chain
- ≈2.5%Reward pot seed
pump.fun fair launchNo presaleNo premintLP burned at graduation
Dev buy ≈ 6.5% (about 2 SOL, inside the creation transaction), split publicly right after launch. Estimate on the classic curve; verified at launch.
Where the money goes
- Pot
- Treasury
- Burn
- Team
- Buyback into the pot
Team sell rules
25% unlocks at each of $1M, $2.5M, $5M and $10M market cap. Each tranche is sold over 8 weeks, with at most 2% price impact per sale.
Public wallets
- Dev wallet
Published at launch - Team lock
Published at launch - Reward pot
Published at launch - Treasury
Published at launch
07Roadmap
The road ahead.
- 01
Demo
Playable now - 02
Beta
7 days - 03
Token launch
TORQ on pump.fun - 04
Market and PvP
Trade cars, duel - 05
Mars
A new planet
08FAQ
Quick answers.
What is TORQ?
The token of the game. You use it for crates, upkeep and tuning, and the daily pot is paid in it. It is a utility token and its value can go to zero.
Do I need a wallet?
Not for the demo: play as a guest. For the beta and the token you sign in with a Solana wallet such as Phantom. It is a free signature, not a payment.
What do crates cost?
Street $10, Paddock $25, Founders $60 (only 300, plus $0.40 per crate sold). Paid in TORQ at a daily rate that changes only when prices drift more than 25% from target.
How does the pot work?
Crates, upkeep, tuning and part of the creator fees feed it. Every day a slice is shared by race points. There is no fixed payout: it depends on the pot and on everyone racing.
Is it fair? What about bots?
The server decides every race and every payout; your browser cannot change a result. Earning limits belong to each car, so extra accounts do not help, and linked accounts and wash trades are flagged.
Why does the team hold 4%?
So the team only gets paid if the game grows. It is locked on-chain and unlocks in four steps, at $1M, $2.5M, $5M and $10M market cap, each sold slowly over 8 weeks.
Which chain?
Solana. TORQ launches on pump.fun with a 1 billion supply.
Be on the grid.
The community, beta invites and launch news all happen on Discord.
Or just play the demo

